Join the Adventure

Support our immersive space-western audio series on Kickstarter and help bring Wanderhome to life.

about wanderhome

“This planet was meant to be a sanctuary. Now it’s a cage.”

Centuries after Earth fell to a conquering alien empire and a fraction of humanity was relocated to Wanderhome—a sprawling zoo-world meant to protect endangered species under the Galactic Humane Protection Treaty. Now that sanctuary has rotted. Ruled by the cold bureaucracy of the Shatterstar Republic, Wanderhome is a dying planet where survival means outsmarting the system and each other.

In this forgotten frontier, two unlikely partnersSummer, a sharp-tongued human engineer, and Vopee, a washed-up, gun-slinging toad-like Krokian—scrape by until they discover Vermillion, a sentient alien tree that remembers what Wanderhome was meant to be. From its living city of Bloodwood, Vermillion calls on them to free the planet from its chains. Summer must gather a team in order to hijack the republic’s mag-mag-lev train Oroborus.

Wanderhome is a dusty, high-tech space western about freedom, found family, and the cost of breaking out of a cage you never asked to be in.

Inspired by real life

zach and fam
Cletus, Zane, and Zachary Blubaugh
Tonkawa Tribe of Oklahoma: Photograph by Rhinehart in 1898. Standing L-R: Winnie Richards, John Rush Buffalo, William Stevens, John Allen and Mary Richards. Seated L-R: John Williams, Grant Richards and Sherman Miles.
Wanderhome isn’t just a pulpy sci-fi adventure. It’s born from the red dirt and open skies of creator Zach’s childhood—on a fifth-generation farm and ranch in Oklahoma, where every sunrise carried both beauty and burden. The world of Wanderhome mirrors that place. It’s a planet scarred by history and haunted by hope—much like Oklahoma itself, a land shaped by tragedy and rebirth.
 
Over a century ago, more than 100,000 Native Americans were forced across its soil. Decades later, during the Land Run of 1889, families across the globe saw it as a frontier of new beginnings.
 
Zachary’s great-great-grandfather Cletus Blubaugh was one of them—a man who staked a claim building a dugout and a life on land that once belonged to others. That inheritance of survival and perseverance runs through Wanderhome’s DNA: a story about the cost of freedom, the weight of legacy, and what it means to find home on a world that was never truly yours.
Photograph: Oklahoma Land Rush of 1889